Drag the model into your current scene, then put the animation tool into the model. In order to put animations, you should make the Model's animation (in unity) be legacy or generic (Your choice here but i go with legacy). ![]() In unity just set the textures right up and you are done. Export as FBX (FBX Supports animations and Rig, OBJ Doesn't have neither of those two), import to unity. After that import the ms3d file and then check if there is anything, if there isn't any models, or redownload the package you are trying to use in unity or redo everything. Go to Blender - User Preferences - Addons, Search milk shape and then enable "milk shape import-export". X file and then check if there is the model. Once installed, open Frag motion, import the. ![]() You will need to download Blender 2.79 and Frag motion. ![]() If you want do put the models into unity, follow the steps carefully.
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